Call for Papers 

2018 SET EXPO Conferences

SET International Journal of Broadcast Engineering (SET IJBE)


Submissions are now closed

About the publication

The Brazilian Society of Television Engineering (SET), with the intention of fostering the production and disclosure of scientific knowledge in the field of communications technology, is pleased to inform that the call for scientific papers for publication in the SET International Journal of Broadcast Engineering (SET IJBE). Articles submitted by May 31, 2018 will be assessed by the Editorial Committee of the SET IBJE, and those selected will be invited to present their studies during at the 30thSET EXPO Conference 2018, which will be held in São Paulo on August 27-30, 2018.

The SET International Journal of Broadcast Engineering (SET IJBE) is an international open access, peer-reviewed article-at-a-time scientific periodical.  Its main objective is to distribute knowledge about communications engineering, especially in the fields of broadcast and new media. The SET IJBE is looking for current research articles that represent the state-of-the-art in these technologies.

All articles published are awarded the Cro ssref Digital Object Identifier (DOI), a register in the form of a permanent link on the web that enables them to be indexed using the key impact and citation indicators (such as Scopus, Web of Science, JCR and SciELO, etc.).

ISSN (print): 2446-9246
ISSN (online): 2446-9432

General Information

  • Articles must be submitted in English.
  • The minimum length is one page in A4-sized paper.

Submission rules

For submission rules and the link for submitting articles

Click here:

Topics for this call

Audiovisual Contribution and Infrastructure

Technologies used in signal traffic and in the infrastructure for providing audiovisual services

  • Automation
  • Evaluation of high performance servers
  • IP Infrastructure for Production / Integration / Distribution Centers
  • MAM / Digital Assets – Workflows
  • Contribution Platforms – Fiber, Satellite, Microwave, 3G / 4G / Internet, Integration, Optimization etc.
  • Security – Infrastructure (IOT Security, Internet Security, Physical Security, Best Practices in IP Network Security)
  • Cloud Technologies and Media Applications


Audiovisual Delivery and Consumer Electronics

Technologies used for distributing and presenting audiovisual content to the end-public

  • Sharing of Infrastructure and Low-Cost Solutions for DTV
  • Displays
  • AI & Consumer electronics / Virtual Assistants
  • AM Radio Migration
  • Mobile Reception and Second Screen
  • Streaming Technologies and Services
  • Pay TV Technologies
  • Satellite TV (Open Channels)
  • Terrestrial Digital TV
  • Connected TVs / Super Platforms

Content Production

Technologies used for producing audiovisual content

  • Advanced Newsgathering / Sports
  • Cinema: Cameras / Lenses / Projectors / Lighting / Visual Effects / Set Design
  • FIFA World Cup 2018
  • Drones
  • Games
  • Data Journalism
  • Immersive Media – Technologies and Applications
  • Audio Production
  • Remote Production
  • Technologies for Creative Professionals
  • Ultra-HD, HDR

Innovation and Disruptive Technologies

New technologies under development, with applications for the audiovisual sector and with disruptive potential over this sector

  • ATSC 3.0
  • Data Analytics
  • Artificial Intelligence / Cognitive Platforms
  • Object-based Media (personalization)
  • Evolution of the Digital TV Standard in Brazil / SBTVD Forum / UHD Project – Brazil
  • Virtual Reality Augmented Reality, 360° Video, Lightfield, etc.;
  • Services over 5G Networks – Mobile Applications
  • Free Software
  • Audiovisual Startups
  • TV and the Internet of Things

Regulatory Issues and Standards

Rules and regulations affecting the audiovisual sector

  • Regulatory update (Network Channel / Virtual Channel, etc.)
  • Net Neutrality
  • Intellectual Property
  • Data Protection and Privacy
  • Environmental Issues
  • Spectrum Issues (600 Mhz, 3.5 Ghz, etc.)
  • Accessibility Services (Audio Description, Brazilian Sign Language, Subtitles)

Technology and Business

An analysis of the impacts of new technologies on the business of the audiovisual sector

  • eSports
  • Multiple screen display, personalization, viewer behavior
  • Incentive laws
  • Viewership Metrics: Linear TV / VoD / Mobile / Total Media Ratings
  • New Audiovisual Business Models
  • The Future of Radio
  • Social Media Platforms
  • Advanced Advertising / Targeted Advertising
  • Security / Content (Threats / Risk Management / Best Practices)
  • Big Data Analysis Technologies
  • Prosumer Technologies / Corporate Market and Other Users
  • Outsourcing Services
  • Pay TV   VoD / OTT

Who can participate

  • professionals,
  • researchers,
  • students and professors of engineering and technologies of the related topics..


The list of articles accepted in this call will be published on this site once the registration period has expired. All those who have registered will be notified by e-mail about the result of their participation.